List of All Posts

  1. Reviving a classic electronic game – using SEGGER Tools and Software (Part II)
  2. What’s Cooking at SEGGER: Introducing Embedded Apps
  3. Reviving a classic electronic game using SEGGER tools and software (Part I)
  4. From concept to completion: SEGGER’s toolkit for embedded development
  5. ChatGPT’s take on SEGGER J-Links: An insightful “conversation”
  6. J-Link PRO PoE powers the SEGGER test farm
  7. Debugging with external memory: J-Link adds Dual Memory Maps
  8. Automated testing made easy with emSim
  9. CPU Design at SEGGER
  10. A whole new way to interact with headless devices
  11. RISC-V: Dividing efficiently across different hardware
  12. Size matters – Comparing tool chains and CPUs
  13. C++ pitfalls – Memory allocation from interrupts
  14. Securing embedded systems with digital signatures: The basics
  15. C++ real-time allocation — a chess engine
  16. Hacking emSecure?
  17. Algorithms for division – part 4 – Using Newton’s method
  18. Algorithms for division – part 3 – Using multiplication
  19. Saving power in embedded systems – Reducing idle CPU speed
  20. Algorithms for division – part 2 – Classics
  21. Algorithms for division – part 1
  22. emWeb: User interface in the web browser
  23. Risks Are Often Underestimated — It Is Not Only the Chip Crisis that Threatens Embedded Manufacturers
  24. emVDSP vs CMSIS-DSP
  25. SEGGER’s Embedded Studio Achieves Top Rating in German Elektronik Magazine
  26. Working at SEGGER Microcontroller: The question of “why?”
  27. SEGGER Embedded Studio on Apple M1 and Intel i7
  28. Correlating and visualizing data sampling, current consumption, and program execution via Ozone’s Timeline Window
  29. Code Size: Squeezing more with linker outlining
  30. Code size: Closing the gap between RISC-V and Arm for embedded applications
  31. Every byte counts – Floating-point in less than 1 KB
  32. Every byte counts – Smallest “Hello world”
  33. Integrity checks with the new SEGGER Linker
  34. Every Byte counts – The 100-Byte Blinky Challenge
  35. Debugging the dual-core NXP i.MX RT600 with the one and only SEGGER J-Link
  36. Extending AppWizard-generated GUIs with emWin Widgets
  37. How to do Gauges in AppWizard – Part II
  38. Profiling and Code coverage on RISC-V using simulation
  39. How to do Gauges in AppWizard – Part I
  40. SEGGER in times of the coronavirus / COVID-19
  41. The SEGGER Compiler
  42. Floating-point face off, part 3: How we do it
  43. Floating-point face-off, part 2: Comparing performance
  44. Finding the right (Q)SPI Flash for your project
  45. The Good, The Best, and The Only
  46. Floating-point face-off
  47. IoT Station#1 Launched (using emMQTT)
  48. Using AppWizard to create interesting buttons
  49. Turning an FPGA into a powerful microcontroller. No external memory required.
  50. Creating a cool knob using the SEGGER AppWizard
  51. Express Logic acquired by Microsoft
  52. Building our own tools for documentation
  53. Decoding the Akai Fire MIDI implementation – part 3
  54. Decoding the Akai Fire MIDI implementation – part 2
  55. Decoding the Akai Fire MIDI implementation – part 1
  56. New office, more plans!
  57. Designing quality software
  58. Quality at SEGGER
  59. J-Run: Automating performance tests on real hardware
  60. Current state of the trace market
  61. SMASH: an efficient compression algorithm for microcontrollers
  62. RISC-V adoption and 7th Workshop thoughts
  63. The SEGGER linker and SOMNIUM assets
  64. emNet with built-in UDP flood protection
  65. Killer features of the SEGGER linker, or what’s wrong with the GNU linker?
  66. The SEGGER Linker – Replacing the GNU linker
  67. Using a watchdog in a multi-task (RTOS) environment
  68. Performance tuning our software
  69. Getting printf Output from Target to Debugger
  70. Update on: Comparing Performance on Windows, Linux and OS X
  71. Getting started with J-Trace PRO
  72. Why you should benchmark your embedded system
  73. Comparing Performance on Windows, Linux and OS X
  74. Embedded Studio for Windows: 64-bits vs. 32-bits
  75. Welcome