List of All Posts

  1. Introducing J-Probe: A student-built tool for testing embedded systems in real time
  2. Reviving a classic electronic game – using SEGGER Tools and Software (Part III)
  3. Reviving a classic electronic game – using SEGGER Tools and Software (Part II)
  4. What’s Cooking at SEGGER: Introducing Embedded Apps
  5. Reviving a classic electronic game using SEGGER tools and software (Part I)
  6. From concept to completion: SEGGER’s toolkit for embedded development
  7. ChatGPT’s take on SEGGER J-Links: An insightful “conversation”
  8. J-Link PRO PoE powers the SEGGER test farm
  9. Debugging with external memory: J-Link adds Dual Memory Maps
  10. Automated testing made easy with emSim
  11. CPU Design at SEGGER
  12. A whole new way to interact with headless devices
  13. RISC-V: Dividing efficiently across different hardware
  14. Size matters – Comparing tool chains and CPUs
  15. C++ pitfalls – Memory allocation from interrupts
  16. Securing embedded systems with digital signatures: The basics
  17. C++ real-time allocation — a chess engine
  18. Hacking emSecure?
  19. Algorithms for division – part 4 – Using Newton’s method
  20. Algorithms for division – part 3 – Using multiplication
  21. Saving power in embedded systems – Reducing idle CPU speed
  22. Algorithms for division – part 2 – Classics
  23. Algorithms for division – part 1
  24. emWeb: User interface in the web browser
  25. Risks Are Often Underestimated — It Is Not Only the Chip Crisis that Threatens Embedded Manufacturers
  26. emVDSP vs CMSIS-DSP
  27. SEGGER’s Embedded Studio Achieves Top Rating in German Elektronik Magazine
  28. Working at SEGGER Microcontroller: The question of “why?”
  29. SEGGER Embedded Studio on Apple M1 and Intel i7
  30. Correlating and visualizing data sampling, current consumption, and program execution via Ozone’s Timeline Window
  31. Code Size: Squeezing more with linker outlining
  32. Code size: Closing the gap between RISC-V and Arm for embedded applications
  33. Every byte counts – Floating-point in less than 1 KB
  34. Every byte counts – Smallest “Hello world”
  35. Integrity checks with the new SEGGER Linker
  36. Every Byte counts – The 100-Byte Blinky Challenge
  37. Debugging the dual-core NXP i.MX RT600 with the one and only SEGGER J-Link
  38. Extending AppWizard-generated GUIs with emWin Widgets
  39. How to do Gauges in AppWizard – Part II
  40. Profiling and Code coverage on RISC-V using simulation
  41. How to do Gauges in AppWizard – Part I
  42. SEGGER in times of the coronavirus / COVID-19
  43. The SEGGER Compiler
  44. Floating-point face off, part 3: How we do it
  45. Floating-point face-off, part 2: Comparing performance
  46. Finding the right (Q)SPI Flash for your project
  47. The Good, The Best, and The Only
  48. Floating-point face-off
  49. IoT Station#1 Launched (using emMQTT)
  50. Using AppWizard to create interesting buttons
  51. Turning an FPGA into a powerful microcontroller. No external memory required.
  52. Creating a cool knob using the SEGGER AppWizard
  53. Express Logic acquired by Microsoft
  54. Building our own tools for documentation
  55. Decoding the Akai Fire MIDI implementation – part 3
  56. Decoding the Akai Fire MIDI implementation – part 2
  57. Decoding the Akai Fire MIDI implementation – part 1
  58. New office, more plans!
  59. Designing quality software
  60. Quality at SEGGER
  61. J-Run: Automating performance tests on real hardware
  62. Current state of the trace market
  63. SMASH: an efficient compression algorithm for microcontrollers
  64. RISC-V adoption and 7th Workshop thoughts
  65. The SEGGER linker and SOMNIUM assets
  66. emNet with built-in UDP flood protection
  67. Killer features of the SEGGER linker, or what’s wrong with the GNU linker?
  68. The SEGGER Linker – Replacing the GNU linker
  69. Using a watchdog in a multi-task (RTOS) environment
  70. Performance tuning our software
  71. Getting printf Output from Target to Debugger
  72. Update on: Comparing Performance on Windows, Linux and OS X
  73. Getting started with J-Trace PRO
  74. Why you should benchmark your embedded system
  75. Comparing Performance on Windows, Linux and OS X
  76. Embedded Studio for Windows: 64-bits vs. 32-bits
  77. Welcome