There are plenty of potential reasons why an embedded system may not deliver the full CPU performance. This is not even that easy to detect, so here is a way to check if your system gives you the performance you expect. What can go wrong? Today’s embedded systems are complex computers. Microcontrollers are usually easiest […]
Good engineers for embedded software strive to write software that is efficient, small, and maintainable. However, inefficiencies can appear from the most unexpected places, places that you would never think to look for a performance bottleneck or “sinkhole”. This short article describes different ways to profile an application, showing the path to identifying such a sinkhole […]
Last week, I compared the speed of the 64-bit and the 32-bit build of Embedded Studio and the GCC compiler. The 64-bit version was the clear winner, with a performance gain of about 5 – 20%. But what can we get from working with different operating systems? At SEGGER, we developers are free to select the operating system […]
SEGGER Embedded Studio is available for all major operating systems, Windows, Mac OS X, and Linux. For Linux, a 64-bit build has been available for some time and as of now, a 64-bit executable is also available for Windows. Why should I use a 64-bit executable?
If you are interested to find out more about how we work, what we think and discover in the World of Embedded Computing Systems, this is the right place to find it. We are going to comment on latest developments in our fascinating industry and, of course, give you insight views from our thriving company […]