Why you should benchmark your embedded system

There are plenty of potential reasons why an embedded system may not deliver the full CPU performance. This is not even that easy to detect, so here is a way to check if your system gives you the performance you expect. What can go wrong? Today’s embedded systems are complex computers. Microcontrollers are usually easiest […]

Comparing Performance on Windows, Linux and OS X

Last week, I compared the speed of the 64-bit and the 32-bit build of Embedded Studio and the GCC compiler. The 64-bit version was the clear winner, with a performance gain of about 5 – 20%. But what can we get from working with different operating systems? At SEGGER, we developers are free to select the operating system […]