From concept to completion: SEGGER’s toolkit for embedded development

Imagine you’re just stepping into the world of embedded systems. Your possibilities as a developer are endless—from creating smart home devices to powering industrial automation. But with so many tools, technologies, and processes to learn, where do you even begin?

C++ pitfalls – Memory allocation from interrupts

Modern C++ programming very much abstracts what is happening “under the hood” – i.e. what code the CPU is actually executing. This is nice for the programmer … if it works well. Unfortunately, C++ also introduces a stability problem in embedded systems. Many programmers are unaware of this problem. This post gives some background, explains […]

SEGGER’s Embedded Studio Achieves Top Rating in German Elektronik Magazine

In 2020, one of Germany’s leading B2B electronics magazines, Elektronik, conducted a reader test with SEGGER’s development environment Embedded Studio. This kind of test lets readers apply to receive the product free of charge, to test it according to a previously defined set of criteria and give their feedback and a rating. The products’ manufacturers […]

SEGGER Embedded Studio on Apple M1 and Intel i7

In 2016, we started releasing 64-bit builds of Embedded Studio for Windows. This improved the build performance by about 20% compared to the 32-bit version. Apple recently released the M1, which uses the AArch64/ARMv8-A instruction set. How does Embedded Studio perform on the new chip? We did the comparison again.

Comparing Performance on Windows, Linux and OS X

Last week, I compared the speed of the 64-bit and the 32-bit build of Embedded Studio and the GCC compiler. The 64-bit version was the clear winner, with a performance gain of about 5 – 20 %. But what can we get from working with different operating systems? At SEGGER, we developers are free to select […]