C++ pitfalls – Memory allocation from interrupts

Modern C++ programming very much abstracts what is happening “under the hood” – i.e. what code the CPU is actually executing. This is nice for the programmer … if it works well. Unfortunately, C++ also introduces a stability problem in embedded systems. Many programmers are unaware of this problem. This post gives some background, explains […]

SEGGER’s Embedded Studio Achieves Top Rating in German Elektronik Magazine

In 2020, one of Germany’s leading B2B electronics magazines, Elektronik, conducted a reader test with SEGGER’s development environment Embedded Studio. This kind of test lets readers apply to receive the product free of charge, to test it according to a previously defined set of criteria and give their feedback and a rating. The products’ manufacturers […]

Comparing Performance on Windows, Linux and OS X

Last week, I compared the speed of the 64-bit and the 32-bit build of Embedded Studio and the GCC compiler. The 64-bit version was the clear winner, with a performance gain of about 5 – 20%. But what can we get from working with different operating systems? At SEGGER, we developers are free to select the operating system […]