Clementine, a NASA satellite to test sensors and spacecraft components under extended exposure to the space environment, was launched on 25 January 1994. For the lack of a few lines of watchdog code, her mission was lost on 7 May 1994. Clementine had performed lunar mapping for approximately two consecutive months when she left lunar […]
As you may have noticed, SEGGER have introduced a cryptographic algorithm library, emCrypt. We released this product as existing and new customers wanted to use the “hidden” cryptographic capabilities of emSSL but didn’t need to run SSL/TLS as a protocol. Well, that is not entirely true, some customers already had licenses for emSSL but also […]
Erich Styger recently posted a great tutorial on how to add console functionality using Single Wire Output (SWO) on ARM Cortex-M targets. This inspired me to write a more general post on debug output (“printf”) implementations on embedded target, including SWO and RTT. Debug Output from a Target There are different methods to get debug output from the […]
If you haven’t read the original post, have a look at it: Comparing Performance on Windows, Linux and OS X I got my computer upgraded :-) It is very tiny, an Intel NUC Kit. But what matters is what is inside: An Intel i7 with 4 cores and hyper-threading, so like 8 processors, 16 GB […]
J-Trace PRO enables continuous streaming trace, live code coverage and profiling analysis of embedded ARM Cortex-M systems. With J-Trace PRO and Ozone, our debugging tool, you can get the analysis of your system within less than 15 minutes. In this video we show you how to get started and guide you through the Trace Tutorial.
There are plenty of potential reasons why an embedded system may not deliver the full CPU performance. This is not even that easy to detect, so here is a way to check if your system gives you the performance you expect. What can go wrong? Today’s embedded systems are complex computers. Microcontrollers are usually easiest […]
Last week, I compared the speed of the 64-bit and the 32-bit build of Embedded Studio and the GCC compiler. The 64-bit version was the clear winner, with a performance gain of about 5 – 20%. But what can we get from working with different operating systems? At SEGGER, we developers are free to select the operating system […]
SEGGER Embedded Studio is available for all major operating systems, Windows, Mac OS X, and Linux. For Linux, a 64-bit build has been available for some time and as of now, a 64-bit executable is also available for Windows. Why should I use a 64-bit executable?
If you are interested to find out more about how we work, what we think and discover in the World of Embedded Computing Systems, this is the right place to find it. We are going to comment on latest developments in our fascinating industry and, of course, give you insight views from our thriving company […]